Charles Couteau jeu réalité

Pollination: The urban forest

Planting pocket forests in São Paulo

The Brazilian megalopolis of São Paulo has undergone massive urbanization and the near total destruction of a thousand-year-old forest known as the Mata Atlantica.

Faced with this environmental crisis, Charles' project aims to breathe new life into São Paulo by creating “pocket forests”, small urban forests created using a mobile game. This digital game links the virtual world to the real: players cultivate virtual forests which then take root in the city. Augmented reality acts as a bridge between city dwellers and nature, reforestation and the fight against global warming.

“Pocket forests” are created using a circular and inclusive economic model, where the most disadvantaged can take an active role in maintaining the forests.

Charles Couteau carte de collecte
végétation
les 4 mecanismes du jeu

This project has been selected as part of Design L'Expo 2025 and will be exhibited at La Cale 2 Créateurs from January 22 to March 9, 2025.

"Blending digital technology, ecology and social design, this particularly innovative project combines a playful approach with collaborative action to reforest the megalopolis."

Jules Riché
Master's program coordinator - International Design Strategy - Brazil Studio
portrait de Charles Couteau

Charles Couteau

2022 - 2024

Master’s Degree in Design, International Design Strategy (Brazil Studio), L’École de design Nantes Atlantique, São Paulo, Brazil

2024

Junior exhibition set designer, internship, Erato Koutsoudaki, Athens, Greece.

2022

Junior scenographer, internship, Casa Malagueta, Opéra & Théâtre, São Paulo, Brazil

2022

Concert set design, Collectif Klak, Caen, France

2018 - 2021

Bachelor’s Degree in Design with a major in Space Design and a specialization in Scenography, L’École de design Nantes Atlantique, Nantes, France

“Charles' project is set against a backdrop of environmental crisis marked by deforestation deforestation and global warming.The absence of vegetation in certain areas of São Paulo has created heat islands, exacerbating social and environmental inequalities. Blending digital technology, ecology and social design, this particularly innovative project combines a playful approach with collaborative action to reforest the megalopolis. Using the locals’ dependence on digital technology, Charles mobilizes them to green a city so that it becomes more liveable and breathable." Jules Riché, Master's program coordinator - International Design Strategy - Brazil Studio

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Published on 21.01.25